Saros Beginner Tips: 15 Things to Know Before Starting
Saros is Housemarque's follow-up to Returnal. These 15 tips will save you from common early mistakes.
Your Shield Is an Offensive Weapon
The Soltari Shield isn't just for blocking. Absorb blue projectiles with R1 to charge your Power Weapon. A fully charged Power Weapon melts bosses in seconds.
Learn the Three Projectile Colors
| Color | Action |
|---|---|
| Blue | Absorb with shield (R1) to charge Power Weapon |
| Yellow | Dodge — reduces integrity. Use Power Weapon to clear corruption |
| Red (Nova) | Cannot be blocked. Must dodge |
Unlock Second Chance First
In the Armor Matrix, rush Second Chance — it grants a free revive. Without it, one mistake ends a promising run.
Always Spend Lucenite Before a Run
You lose 50% on death. Never hoard. Invest in Drive first — it gives percentage-based Lucenite bonuses.
The Repeater Crossbow Is Your Best Early Weapon
No reload, constant rapid fire. Effective against most enemies and pairs with any Power Weapon.
Full-Clear Every Biome
Every enemy drops Aether, artifacts, and Lucenite. Explore every side path before the boss.
Start Runs from Biome 1 (Even Late Game)
Replaying earlier biomes makes you overpowered — more proficiency, more artifacts, easier boss fights.
Don't Trigger Eclipse Too Early
Wait until you know the biome layout before activating Eclipse at pedestals.
Auto-Hit Is Your Friend
Hold fire and focus on movement. Dodging is more important than aiming.
Grapple Hooks Grant Invincibility Frames
You are invulnerable during grapple animation. Use it to escape danger constantly.
Always Tackle Nightmare Strands
High-difficulty optional challenges that reward Second Chance refills and top-tier artifacts.
Use Carcosan Modifiers
Best picks: Overlord Restoration (full heal at boss door), Armor Enhancement, Damage Enhancement III.
Don't Grab Every Artifact
Read descriptions. Some have downsides that hurt your build. Prioritize weapon damage or defense.
Revisit Earlier Biomes with New Abilities
New traversal tools unlock previously unreachable areas with high-tier rewards.
You Must Die at Least Once for 100%
The Passage biome only registers as visited after you die there. Death is part of the design.
Common Mistakes
| Mistake | Fix |
|---|---|
| Ignoring Drive attribute | Prioritize for faster progression |
| Rushing to boss | Full-clear every biome first |
| Hoarding Lucenite | Spend before every run |